Interactive Taekwondo Game

Developer: dilussion Inc. & Gomz Game Studio           Duration: 2012.11 ~ 2013.08
Role: Solution Consultancy, Game Flow Planning, Creative Design, Development, HW & System Design, Installation
H/W: Kinect Sensor           S/W: Body Detection, Game Engine

Project Description

Moojoo Taekwondowon, Korea’s first Taekwondo park, was established by Taekwondo Promotion Foundation.
dilussion developed and installed the Korea’s first whole-body interactive game in an experience facility of the park.

Role

100%

Planning

100%

Design

100%

Content Development

100%

SW Development

3D Space Modeling

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GUI Flow

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This is where you begin the game. Selected character appears on the screen.

 

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Message appears when a user is out of range. When there is no interaction for a certain period of time the game automatically ends.

 

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A gamer can check how he/she is being scanned by built-in camera. When a fight is over calories consumed during the competition and best moments are displayed on the screen.

 

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Various background images are offered.

Installation & Simulation

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